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Huge Dragon, Chaotic Evil
19 (Natural Armor)
195 ()
Fly 80 ft., Swim 40 ft., Walk 40 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 23 (+6) | 14 (+2) | 21 (+5) | 14 (+2) | 13 (+1) | 17 (+3) |
, , ,
Blindsight 60 Ft., Darkvision 120 Ft., passive Perception 21
Common, Draconic
14 (11500 XP; PB +5)
The dragon can breathe air and water.
If the dragon fails a saving throw, it can choose to succeed instead.
Areas within 1 mile of the dragon’s lair are tainted by acrid fumes and slick black sludge.
The dragon makes three attacks: one with its bite and two with its claws.
Melee Weapon Attack: , reach 10 ft., one target. Hit: 17 () piercing damage plus 4 () acid damage.
Melee Weapon Attack: , reach 5 ft., one target. Hit: 13 () slashing damage.
Melee Weapon Attack: , reach 15 ft., one target. Hit: 15 () bludgeoning damage.
The dragon exhales acid in a 60-foot line that is 5 feet wide. Each creature in that line must make a DC 18 Dexterity saving throw, taking 54 () acid damage on a failed save, or half as much on a successful one.
The dragon makes a Wisdom (Perception) check.
The dragon makes a tail attack.
The dragon beats its wings. Each creature within 10 feet must succeed on a DC 19 Dexterity saving throw or take 13 () bludgeoning damage and be knocked prone. The dragon can then fly up to half its flying speed.
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